Patch Notes

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Patch Notes[edit]

Patch Notes Overview


Latest Update[edit]

PatchIcon.png [08-20-2024] - V0.0.0.8 (Beta Patch-notes)[edit]

Commands:

  • Fixed @who command.
  • @clickdelay default value set to 500ms (configurable with @clickdelay).

Scripts:

  • Fixed Guild storage and logs.
  • Costume system and NPC Aura fixes.
  • Mercenary Quests (Daily quests) implemented.
  • NPC to upgrade random options added.
  • Fixed Nightmare dungeons cooldown.

Source Modifications:

  • Battleground extended fixed.
  • Boxes (OBB, OVB) give random options.
  • Fixed color name and guild emblem issues.
  • Fixed Instance creation via Instance Manager window.

Past Updates[edit]

PatchIcon.png [08-13-2024] - V0.0.0.6 (Beta Patch-notes)[edit]

Job/Skills:

  • EDP can now be chosen from Lv 1 to Lv 5.
  • Pick Stone now picks 10 stones.
  • Super Novice soul link skill now has 100% chance to reset death count.
  • Call Homunculus skill fixed.
  • Alchemist error messages fixed.
  • Visual effects added for Napalm Vulcan and Mystical Amplification.
  • Taekwon mission now has two levels: Create mission or display status, and reset mission.

Commands:

  • @clickdelay command added.
  • Autoloot, ShowZeny, and ShowExp are now permanent (no need to reactivate each session).

Server/Systems:

  • Elite Monsters added.
  • Nightmare Dungeons with Elite monsters added.
  • Random Options system implemented.
  • All dropped/stolen items now have random options.

PatchIcon.png [07-20-2024] - V0.0.0.5 (Beta Patch-notes)[edit]

Client Side:

  • Missing textures in Stylist UI fixed.
  • Bottles dealer unknown items fixed.

Database Side:

  • Job level max set to 70 for Star Gladiator/Soul Linker/Gunslinger/Ninja.
  • Weapon/Armor Endow will remain after death.
  • Skill adjustments (Thruw Fuuma Shuriken, Full Buster, Spear Attack).

Script Side:

  • Removed Renewal maps from the warper (unavailable for now).
  • Healer at Thor's entrance removed.
  • Armor Shop now sells all in-game buyable items.

Source Modifications:

  • Spear Quicken set to Lv 5 max (Lv 10 effects retained).
  • Visual effects removed when recasting Steel Body and Berserk.
  • Duo skills (Gypsy/Clown) can now be cast 5 cells apart.
  • Holy Light damage multiplied by 2.5x (x2.5 under spirit).
  • Spirit Knight effect: Spear Boomerang behaves like Double Strafing.
  • Reflect Shield now properly removed when recast.
  • @memo fixed.

PatchIcon.png [07-14-2024] - V0.0.0.3 (Beta Patch-notes)[edit]

Scripts-side:

  • NPCs correctly placed in Prontera, Jawai, Umbala, Rockridge.
  • WoE flags moved from the center of Prontera.
  • Various NPC fixes (Card Album NPC, Inn Keeper, Reset Girl).
  • Instance Manager UI implemented (replacing Battleground window).

Sources Modifications:

  • New shorthand commands for @whosells (@ws), @whobuys (@wb), and @jumptosell (@js).
  • Mob duplication issue with @rs command fixed.

Client-side:

  • Item icons (Hood, Rod, etc.) corrected.
  • House and NPC icons added.

PatchIcon.png [04-14-2024] - V0.0.0.2 (Beta Patch-notes)[edit]

General Changes:

  • All weapons/equips are automatically identified when dropped.
  • Identify skill removed from the Merchant skill tree.

Skills Modifications:

  • All Classes:
 - All skills can now be used while attacking.
 - Increased damage for all DOTs: Poison, Deadly Poison, Burning, Bleeding.
 - Return Lv 5 added:  
   * Lv 1: Teleport to capital  
   * Lv 2: Return to savepoint  
   * Lv 3: @memo 0  
   * Lv 4: @memo 1  
   * Lv 5: @memo 3  
 - Skill animations like Gloria, Angelus, etc., no longer cause latency issues for other players.
  • Knights:
 - Berserk: Can now be reused to remove Berserk without disconnecting (HP/SP set to 1). Communication is now possible while in Berserk.
 - Brandish Spear: Long-ranged attack. DMG = 300% + 50 x skill_lv.
 - Charge Attack: Cast time removed, pushback reduced to 1-2 cells.
 - One-Handed Quicken: No spirit needed (now a Platinum skill).
 - Spear Boomerang: ASD reduced from 1s to 0.3s.
  • Assassins:
 - Steal: Now has a chance to steal cards.
 - Sonic Blow: After-walk delay removed (1s cooldown).
 - Venom Splasher: Cooldown reduced from 12s to 2s, no red gemstone required.
 - Meteor Assault: Cast time removed, 0.3s ASD.
 - EDP (Envenom Deadly Poison): Duration increased from 60s to 120s. Small poison bottles required for Lv 1-2.
 - Grimtooth: Can now be used without hiding; area of effect is 5x5 when hidden.
 - Create Deadly Poison: Craft as many bottles as possible; stops if recast.
  • Rogue:
 - Back Stab: Now allows the Rogue to jump behind the target and hit again if reused.
 - Preserve: Duration is now unlimited.
 - Raid: Damage increased to 450% ATK in a 5x5 area and can now be used while under Chase Walk.
  • Blacksmith:
 - Identify: Removed.
 - OverTrust/Maximum OverTrust: No longer risks breaking equipment, and duration increased to 300s.
 - Adrenaline Rush: Duration increased from 150s to 300s (60/120/180/240/300s).
 - Weapon Perfection: Duration increased to 300s.
 - Crazy Uproar: Now affects all party members, adding +4 STR.
 - Mammonite: Zeny cost reduced by 50%.
 - Cart Termination: Zeny cost reduced by 1/3.
  • Performers:
 - Dancing skills: Walking speed penalty removed, and can now use Arrow Vulcan while performing.
 - Arrow Vulcan: Walk delay removed (1s cooldown); can be used while performing.
  • Priest:
 - Teleport: Cost reduced to 5 SP.
 - Aspersio: Lasts 300s.
 - Magnus Exorcismus: No undead/demon restriction; works on all monsters with 30% less damage (2.5s interval instead of 3s).
 - Impositio Manus: Affects all party members on screen. MATK +25, 1s ASD, SP cost scaled (59/62/65/68/71), 30s cooldown, 120s duration.
 - Agility UP and Blessing: Affects all target's party members; SP required is split.
 - Angelus: Max HP +50 per level (level 5 max).
 - Holy Light: No need to be spirit to get the damage boost.
 - Suffragium: Affects all party members, 60s duration.
 - Resurrection: Restores 100% HP at level 4.
 - Gloria: Duration increased to 20/30/40/50/60s based on skill level.
 - Signum Crucis: Level 5 max.
  • Monk:
 - Size penalties on Knuckle: 100/100/75 instead of 100/75/50.
 - All combo skills: Combo window is now 0.2s (or adjustable with @combo).
 - Triple Attack: No ASD.
 - Chain Combo: 9 SP, 400% -> 500% damage.
 - Combo Finish: 9 SP.
 - Chain Crush Combo: Reduced to 1 sphere (was 2).
 - Steel Body: Can be ended by recasting.
 - Ki Translation: Gives as many spheres as possible.
  • Hunter:
 - Arrow Crafting: Now creates twice the arrows.
 - Traps: Follow renewal formula.
 - Blitz Beat: No longer splits damage between targets when autocast; damage depends on AGI and DEX.
 - True Sight: 60s duration.
  • Wizard:
 - Napalm Vulcan: No longer splits damage between targets.
  • Sage:
 - Deluge/Violent Gale/Volcano: Now use blue gemstones instead of yellow gemstones.
 - Converters: Last for 10 minutes.
  • Gunslinger:
 - Coin Flip: Success rates increased to 40/55/70/85/100%.
  • Crusader:
 - Grand Cross: Now hits multiple targets on the same cell.
  • Alchemist:
 - Acid Terror/Demolition: Levels 1-5 require no items, Levels 6-10 require Small Bottles.
 - Acid Demonstration: Levels 1-5 require Small Bottles, Levels 6-10 require Bottles.
 - Call Homunculus: Can now choose which homunculus to create.
 - Twilight Pharmacy IV-VII: Removed the requirement for Taekwon/Supernovice/Spirit. Each skill now creates 200 items:
   - Twilight Pharmacy IV: Creates 200 Blue Potions.
   - Twilight Pharmacy V: Creates 200 Bottle Grenades.
   - Twilight Pharmacy VI: Creates 200 Acid Bottles.
   - Twilight Pharmacy VII: Creates 200 Glistening Coats.

PatchIcon.png [03-24-2024] - V0.0.0.1 (Beta Patch-notes)[edit]

Initialization:

  • Project initialization completed.
  • GIT Repository set up.
  • Latest rAthena emulator (as of 03/12/2024) initialized.
  • Server and SQL Database configurations completed.
  • Compatibility with DARO's client achieved (Divine RO).
  • First server launch successful.

Source Modifications:

  • Gepard Shield and features (LGP, Auras, Colored Items, etc.) added.
  • Hat/Pet costume system implemented (@hat/@pet commands).
  • Multiple new commands implemented: @lgp, @combo, @dps, @Packetfilter.
  • Party announcements now display items with <0.5% drop chance.

Scripts:

  • AFK system implemented (EXP and drops halted after 120s of inactivity).
  • Instance Manager UI introduced (replacing Battleground window).
  • Various NPC fixes and improvements.